Patch Notes
Past Experiments
May 12, 2020
Overwatch Experimental Patch Notes – May 12, 2020
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To share your feedback, please post in the General Discussion forum.
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For a list of known issues, visit our Bug Report forum.
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For troubleshooting assistance, visit our Technical Support forum.
Experimental Hero Updates
The next experiment begins! This time we're hoping to get your feedback on some balance updates. We're using the 2-2-2 Role Queue ruleset so that you can get a feel for how these balance changes might affect the live game.
Ana
Biotic Rifle
General
- Healing reduced from 75 to 70
Bastion
Configuration: Sentry
- Spread decreased 10%
- Shots until max spread reduction lowered from 60 to 40
Self-Repair
- Resource drain rate increased 20%
- Healing per second increased from 75 to 90
Junkrat
Frag Launcher
Primary Fire
- Projectiles maintain slightly more velocity on ricochet
Concussion Mine
- Projectile speed increased from 20 to 25
- Ricochet distance off of enemy players greatly reduced
Total Mayhem
- Bomb detonation time reduced from 1 sec to 0.7
- Bombs spread increased 50%
Mercy
Caduceus Staff
Primary Fire
- Healing per second increased from 50 to 55
Moira
Biotic Orb
- Damage radius reduced from 5 to 4 meters
- Projectile speed increased from 16 to 20
- Projectile duration reduced from 10 to 7 seconds
Zenyatta
Orb of Discord
- Damage amplification increased from 25% to 30%
Experiments
The Experimental Mode allows players to try out potential new balance updates, game modes, and rule changes. The content within this mode is not guaranteed to be released and the mode may not always be available.