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Overwatch Patch Notes

Recent Patch Notes

Overwatch Retail Patch Notes – June 18, 2019

A new patch is now live on Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.

PATCH HIGHLIGHTS

Baptiste's Reunion Challenge

We’re bringing Baptiste's journey in the short story “What You Left Behind” to Overwatch with some special, unlockable in-game content. Wins in Quick Play, Competitive Play, or Arcade will all earn you themed sprays, a player icon, and a new epic skin – MEDIC BAPTISTE!

Tune in to participating Twitch broadcasters while they’re playing Overwatch anytime through July 2 to earn six Baptiste's Reunion Challenge sprays!

To learn more about Baptiste's Reunion Challenge, click here.

New Feature: Replays

Experience your past Overwatch games from a whole new perspective with Replays.  Replays allows you to watch your ten most recent matches from any vantage point.  Whether you want a first-person, third-person, or bird's-eye view, you can see it all with this tool.  Hone your strategies by slowing down or speeding up the game to see exactly how a critical moment played out, get a better view of the action from above, or even turn off the UI completely. 

Learn more about Replays: Blizz.ly/OverwatchReplays

HERO UPDATES

Baptiste

Biotic Launcher

  • Increased heal ammo from 10 to 12.

Amplification Matrix

  • Ultimate duration increased from 8 seconds to 10 seconds.

Developer Comments: Given the dual nature of Baptiste’s weapon, he ends up having to reload often. We’re increasing the amount of ammo he has to work with so he can get more firing time while healing. Similarly, increasing the duration of Amplification Matrix will allow allies more time to get into position to make use of it.

D.Va

Defense Matrix

  • Reduced length of Defense Matrix from 15 meters to 10 meters.

Developer Comments: Defense Matrix is a very powerful defensive ability and can often feel oppressive from far away. Reducing the range on it will require D.Va to position herself more carefully to take advantage of its effects.

McCree

Peacekeeper

  • Primary fire recovery reduced from 0.5 seconds to 0.42 seconds.

Developer Comments: On average, McCree’s damage output wasn’t quite making up for the relatively low mobility or utility in his kit. Reducing his weapon’s recovery time improves the potential damage output without affecting the number of successful shots to kill an enemy.

Orisa

Protective Barrier

  • Barrier can be deployed without interrupting reload.

Developer Comments: Orisa has one of the longest weapon reloads and interrupting it to deploy a new barrier felt too disruptive to her gameplay. This change allows her to reload as needed while still being able to protect herself and her team.

Symmetra

Teleporter

  • Teleporter interact range increased from 1 meter to 1.5 meters.

Developer Comments: This is primarily a quality of life improvement as it was possible to create a teleporter that Symmetra was unable to interact with unless she moved toward it.

Torbjörn

Rivet Gun

  • Secondary Fire damage per pellet reduced from 12.5 to 10.5 (105 dmg total per shot).

Developer Comments: The combined damage output of Torbjörn’s secondary fire with his Overload ability was too high given his recently increased survivability.

GAME MODE UPDATES

Assault

  • Time awarded for capturing Point A on all Assault maps has been reduced from 4 minutes to 3 minutes.
  • Upon losing Point A, any defenders that are dead, or that die shortly thereafter, will have a maximum respawn of 3.5 seconds.

Developer Comments: Assault match lengths are averaging higher than we're happy with, particularly in Competitive where there are multiple rounds. We're also concerned with how often Offense fully captures Point A and Point B. Reducing the round time from 8 to 7 minutes should address both these concerns, as less overall time rewards better Defense.

Additionally, sometimes Defenders fight late with good intentions at Point A and end up staggered from their team when A falls, leaving their team with uneven footing to defend a rush to B. In these situations, temporarily lowering the respawn time to get those Defenders back with their team should be a better match experience and doesn't punish players so harshly for wanting to defend Point A.

WORKSHOP UPDATES

General

  • Visual update applied
  • Check boxes added to support operations on multiple conditions/actions/rules.
  • You can now disable conditions/actions/rules without deleting them.
  • (PC) When copying conditions/actions/rules, the contents will also be copied to your clipboard in a text format.
  • (PC) When pasting conditions/actions/rules, the editor will use the text from your clipboard.
  • Increased maximum number of effects from 64 -> 128.
  • Added ‘Modify Global Variable At Index’.
  • Added ‘Modify Player Variable At Index’.

BUG FIXES

General

  • Communication Wheel: “Acknowledge” pings triggered through the Communication Wheel can now target objectives.
  • Fixed a bug where explosions could play in the wrong position if a mispredicted impact happened on the client.
  • Fixed an issue where some UI effects weren't being properly colored when color blind settings are set on console.
  • Tutorial: Weapon UI is now hidden until your weapon is available.
  • Havana PvP – Fixed a bug that could cause the payload to get stuck leaving the Distillery checkpoint.
  • Fixed a bug that could cause the Play of the Game animation to be cut off before it ends.
  • Fixed a bug that could limit the number of effects displayed on screen at the same time.

Workshop

  • Custom Game: Fixed a bug where AI Soldier: 76 wouldn’t fire his Helix Rocket at the same target twice.
  • Custom Game: Fixed an issue where ‘Nearest Walkable Position’ would use a location in a spawn room instead of the specified location when the spawn room doors were closed.
  • Custom Game: Fixed a bug that could cause AI Soldier: 76 to be unable to use Biotic Field.
  • Custom Game: Fixed a bug where disabling primary fire doesn't disable it for transform effects like Hanzo's Storm Arrows, Genji's Dragonblade, Soldier: 76's Tactical Visor, Torbjörn's Molten Core, Bastion's Configuration: Tank, and Winston's Primal Rage.
  • Fixed a bug that prevented Sombra and D.Va from using their Ultimate abilities when using the ‘Set Ultimate Charge’ action to grant 100% Ultimate charge.
  • Fixed a bug that prevented players from focusing on the Rule checkbox when using a controller.
  • Fixed a bug that prevented the "Stop holding button" from clearing the action when using a wait before the action.
  • Fixed a bug that caused players to always be returned to the Custom Game Browser when backing out of any game, if the player had been to the Custom Game Browser previously.
  • Fixed a bug that forced Console Players to press the button twice when attempting to enter a numerical value when using a controller.  Console Players are now able to bring up the virtual keyboard for manual numerical entry via one button press when using controller.
  • Fixed a bug that could cause variable values displayed in the Inspector to fail to update after making changes and restarting the match.

Heroes

Ana

  • Anti-Heal will be cleared when Sombra uses her translocator to teleport.

Baptiste

  • Fixed a bug that caused Ana's shot sound effects to be played on Baptiste when his Immortality Field is hit by her Primary Fire.

Brigitte

  • Enemy barriers now block line-of-sight for Brigitte's Rally.
  • Fixed a bug where armor damage mitigation was too effective when multiple instances of armor were stacked on top of each other.

Doomfist

  • Fixed a bug that allowed Doomfist to access out-of-bounds areas of the the Havana map during his ultimate.
  • Fixed an issue where Doomfist's Rocket Punch would sometimes impact stairs.
  • Fixed issue where Doomfist's Seismic Slam was not showing its electricity effect on affected entities.
  • Fixed a bug that could result in Seismic Slam not hitting targets when it should.

Genji

  • Fixed a bug that prevented Genji’s damage boost from being applied to deflected projectiles.

Hanzo

  • Fixed a bug that caused Hanzo's targeting reticle to appear on kill cam for players killed by his Dragonstrike Ultimate.
  • Fixed a bug that caused Hanzo's hands to clip into his legs during the Meditate emote on several skins (Cyberninja, Lone Wolf, Scion, Young Master).

Lucio

  • Fixed a bug that prevented portions of Lucio's 2019 Pacific All-Stars skin from being visible in highlight and in-game portraits.

Orisa

  • Fixed a bug that caused Supercharger to self-destruct when placed in certain locations.

Roadhog

  • Fixed a bug that allowed Roadhog's hook to function when he was hacked by Sombra.

Sombra

  • Translocator will now escape slippery surfaces more easily and not be able to be stuck to them.
  • Fixed an issue where a material effect on Sombra’s hair would cause it to cast a shadow while invisible.

Symmetra

  • Resolved an issue where Enemy and Friendly UI color options were incorrectly being applied to Symmetra’s Photon Barrier.

Torbjörn

  • Fixed a bug that prevented some of Torbjörn's visual effects from being applied when he used Overload with certain skins equipped.
  • Fixed a bug that caused Torbjörn's turret to sometimes destroy itself.

Overwatch Retail Patch Notes – June 3, 2019

A new patch is now live on Windows PC, PS4, and Xbox. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.

BUG FIXES

General

  • Fixed an issue with Deathmatch games that caused matches to be canceled when there were fewer than 7 players remaining.  Deathmatch games will now be canceled when there are fewer than 4 players remaining.
  • Quickplay leaver penalty now working as intended for Deathmatch modes.
  • Fixed a bug that caused voice lines to stop playing in the Hero Gallery after playing 128 of them.

Localization

  • Added remaining Japanese translations for Anniversary unlocks and Workshop content.

Heroes

  • D.Va
    • Changed the decal on the Academy D.Va skin from "판결자" to "가디언".
  • Torbjorn
    • Fixed a bug that allowed Torbjorn’s turret to shoot through walls in certain locations.
  • Ashe
    • Fixed a bug where Ashe wasn't gaining ultimate charge while B.O.B. existed.
  • Brigitte
    • Changed Brigitte’s “Take a hike” Anniversary voice line to “Get out of here”.
  • Roadhog
    • Changed Roadhog’s “You’re a talker. I don’t like talkers.” Anniversary voice line to “I’m beached as, bro.”

Overwatch Retail Patch Notes – May 21, 2019

A new patch is now live on Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.

PATCH HIGHLIGHTS

New Seasonal Event: Overwatch Anniversary 2019

Celebrate Overwatch’s third anniversary with brand new items, including Legendary and Epic skins like Riot Police Brigitte, Academy D.Va, Carbon Fiber Doomfist, Honeydew Mei, Orbital Pharah, Gargoyle Winston, and many more! Did you miss any Overwatch festivities over the previous years? Don’t worry—you’ll be able to unlock items from past events using credits (or by opening Loot Boxes!) Relive the thrill of previous seasonal brawls in the Arcade, with a brawl of the day rotating throughout the Anniversary celebration.

Thank you so much for playing Overwatch with us over the past three years! Your continued support and enthusiasm help drive us to keep creating. We look forward to celebrating with you in-game!

Workshop

We’re excited to share a new in-game feature called the Workshop! The Workshop greatly expands the game customization features available in the Game Browser by providing a simplified game scripting system. Enhance the Overwatch game modes you know and love with new game rules, new victory conditions, adjustments to the hero movement and abilities, and much more. Once you’ve designed an awesome new game mode, create a code to share it with your friends or the whole community*! To get started using the Workshop, see our Workshop blog post. We’re excited to see what you come up with!

(* Codes created in China cannot be shared with the rest of the world. Codes created outside of China can’t be used by players in China.)

Note that Workshop is a complex feature that we’re still iterating on, so we may need to adjust or turn it off as we work to improve it. Please post any questions or issues in the Workshop forum.

GENERAL UPDATES

Plays of the Game

  • Improved the kill cameras during the Play of the Game replays to better match what happened in-game

HERO UPDATES

Baptiste

  • Immortality Field
    • If it lands on a moving platform, it will move along with the platform

Wrecking Ball

  • Minefield
    • If a mine lands on a moving platform, it will move along with the platform

BUG FIXES

General

  • Fixed a bug that could cause Play of the Game replays to be jittery when played at framerates higher than 60
  • Made stability improvements

Heroes

Baptiste

  • Fixed a bug where Immortality Field would become stuck under some objects
  • Fixed a bug where Immortality Field would behave oddly when placed on a moving platform
  • Fixed a bug where a healing grenade would appear in his Biotic Launcher when it is out of ammo
  • Fixed a bug where the healing grenades from the Biotic Launcher wouldn’t hit teammates when deflected by Genji’s Deflect

D.Va

  • Fixed a bug where D.Va’s speed when using Boosters decreased dramatically when flying over some platforms

Doomfist

  • Fixed an issue where Seismic Slam would sometimes not damage people when it should have

Genji

  • Fixed a bug where Genji couldn’t climb up certain pillars on the Havana map

Hanzo

  • Fixed a bug where Hanzo couldn’t climb up certain pillars on the Havana map

Junkrat

  • Fixed a bug where Junkrat would slide off a moving platform when using his ultimate

Moira

  • Fixed a bug with Moira’s Scientist skin where her lab coat would clip into itself while using the Erlenmeyer victory pose

Orisa

  • Fixed a bug where damage boosting from a teammate’s ability (such as Baptiste’s Amplification Matrix) would count towards Orisa’s damage amplified statistic when using Supercharger

Wrecking Ball

  • Fixed a bug where Wrecking Ball could use Piledriver without regard to its ability cooldown in some circumstances

KNOWN ISSUES

Overwatch Anniversary

  • Some event rewards (Skins, Icons, etc.) aren’t translated into Japanese. We’re working on finishing up these translations. We’ll add these translations in an upcoming release.

Workshop

  • The in-game link to the Workshop Forum will currently send you to the English, Chinese, or Korean forum, depending on your region. This will be fixed in an upcoming release.
  • Workshop isn’t completely translated into Japanese. We’re working on finishing up the translations. We’ll add these translations in an upcoming release.

Overwatch Retail Patch Notes – May 7, 2019

A new patch is now live on Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.

PATCH HIGHLIGHTS

New Map: Havana

Havana, a vibrant, historic port city where the winds of change blow strong, is home to Overwatch’s newest Escort map!

Begin your trip at the Taller de Sebastián, where the classic cars that line Havana’s bustling streets stop for refueling and repair. Escort a truck of rum barrels on the sun-drenched cobblestone roads, fighting off those who try to stop you. As you make your way, duck into a colorful building to escape enemy fire and savor the impressive flavors of Havana at La Cocina de Miranda or Café del Sol. Battle your opponents through the alleys until you reach the Don Rumbotico rum distillery, a once little-known local treasure that has recently earned international acclaim. Finally, guide the jalopy through the distillery to its destination at the Havana Sea Fort, a historical landmark recently purchased by an anonymous financial group and closed to the public.

All-Star Skins

To celebrate the Overwatch League 2019 All-Stars, we’re adding two new Legendary skins— 2019 Atlantic All-Star Mercy and 2019 Pacific All-Star Lúcio! These skins will be available from May 7th to May 22nd.

BUG FIXES

Maps

Havana

  • Fixed text errors on Taller de Sebastián and several posters
  • Fixed a bug where players would slide along the bottom of the pillars and the wall corners on the second floor of La Euforia
  • Fixed an issue where players could become stuck on the Yucca plants

Overwatch Retail Patch Notes – April 18, 2019

A new patch is now live on Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.

BUG FIXES

Heroes

Genji

  • Fixed a rare bug where Genji couldn’t use any of his abilities until he reloaded or used his melee attack