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Patch Notes

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October 29, 2020

Overwatch Retail Patch Notes – October 29, 2020

Hero Updates

We're making some max health adjustments in 25 HP increments to allow for more fine tuning of heroes' power. Until now this was done in 50 HP increments to help simplify the understanding how many hits an enemy hero could withstand.

Baptiste

We're making some adjustments to Baptiste's Biotic Launcher firing cadence that will make dealing damage quicker and landing a healing grenade more impactful.

Biotic Launcher

Primary Fire

  • Recovery time reduced from 0.45 to 0.38 seconds
  • Damage reduced from 25 to 24

Secondary Fire

  • Recovery increased from 0.8 to 0.9 seconds
  • Healing increased from 50 to 60
Brigitte
  • Base health increased from 150 to 175
McCree
  • Base health increased from 200 to 225
Peacekeeper

General

  • Reload time reduced from 1.5 to 1.2 seconds
Mei

Since we previously made Mei's primary fire relatively more expensive, she spends more time out of ammo and this was particularly noticeable when unable to reload while in Cryo-Freeze. To help smooth out this gameplay she now regains some ammo during Cryo-Freeze.

Cryo-Freeze
  • Now restores 15 ammo per second
Ice Wall
  • Cooldown lowered from 13 to 12 seconds
Symmetra
  • Base shields increased from 100 to 125
Widowmaker
  • Base health reduced from 200 to 175
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October 16, 2020

Overwatch Retail Patch Notes – October 16, 2020

Hero Updates

Soldier: 76
Heavy Pulse Rifle
  • Reduced camera shake to make recoil feel smoother

Bug Fixes

General
  • Fixed a bug where players could get stuck on a black screen after hero selection in Junkenstein’s Revenge
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October 13, 2020

Overwatch Retail Patch Notes – October 13, 2020

Halloween Terror 2020

Overwatch Halloween Terror returns!

During this pulse-pounding in-game event, expand your collection with spooky new cosmetics and experience new twists in the chilling tale of Junkenstein's Revenge, our limited-time PvE brawl. Get ready for a shock with Junkenstein’s Revenge Challenges, diabolical twists on Dr. Junkenstein’s sordid plans. Two will become available each week, totaling six in all. Plus, overcome weekly challenges with wins in Quick Play, Competitive Play, or Arcade to earn a series of unique rewards!

Throughout the event, unlock new seasonal items—including legendary skins like Flying Dutchman Sigma, Karasu-Tengu Genji, and Werewolf Winston—to add to our growing collection from previous years.

General Updates

Feature Update: Improved Profanity Filter

We are making changes to how the Profanity Filter works to give players more control over the types of words they see. Instead of a simple On/Off Profanity Filter, there are now three levels of profanity filtering provided.


  • FRIENDLY – We’ll do our best to filter all words currently identified by our constantly-updated list as obscene, vulgar, or offensive. This is the most family-friendly setting.
  • MATURE – You may see some obscene or vulgar words with this setting, but we will filter language identified as extremely offensive.
  • UNFILTERED – Nothing will be filtered. Please be aware that you may see extremely offensive language. This setting is not recommended.

Along with the new three levels of filtering, we now will allow players to have different profanity filter settings for each communication channel. These channels include:


  • GENERAL CHAT
  • MATCH CHAT
  • TEAM CHAT
  • PARTY CHAT
  • WHISPER

As an example, you could use the stronger FRIENDLY profanity filter option for more public channels such as GENERAL CHAT or MATCH CHAT, but use the MATURE option for the more private PARTY CHAT.


PLEASE NOTE: Using Any of the profanity filters doesn’t make it okay for players to use offensive language, and we encourage you to report these examples if you encounter them.


See Blizzard Entertainment’s In-Game-Code of Conduct for more information on acceptable behavior. Using language reported by the community and deemed offensive by Blizzard will result in severe account restrictions.

Feature Update: Elevator Adjustments

Elevators will now wait at the bottom of their track until a player boards the platform. After a short delay, the platform rises rapidly upward. Once the elevator reaches the top, it pauses briefly before returning to the bottom.

We've received quite a bit of feedback about the unreliability of the looping elevators in Hollywood and Volskaya Industries. In an effort to improve that experience, we have re-designed the elevators in both maps so that they no longer endlessly loop. We hope that this change will make elevators a quicker and more reliable form of vertical transportation, while granting nearby players fair warning that the elevator is in use through updated sound effects.

Competitive Updates

Competitive Team Deathmatch

Season 3 of Competitive Team Deathmatch has begun!

Hero Updates

Reinhardt
Earthshatter
  • Added a voice line stating, "For the Crusaders!", that allies will hear when Reinhardt uses Earthshatter
Soldier: 76
Heavy Pulse Rifle
  • Bullet spread removed
  • Constant recoil added
  • Bullet damage reduced from 20 to 19
  • Ammo increased from 25 to 30
Sombra
Translocator
  • Improved smoothness of Sombra's First Person camera when Translocating short distances to a Translocator that is in view
Widowmaker
Grappling Hook
  • Grapple will now bounce off a surface if the distance between you and the hook is under 2 meters, canceling the hook and not costing any cooldown

Bug Fixes

General
  • Fixed a bug that caused highlights saved from Experimental games to not load properly
  • Fixed a bug that caused heroes to load slowly when switching heroes from the Hero Select screen
  • Fixed a bug with skill ratings not appearing in the Career Profile for Competitive Arcade seasons
  • Fixed a bug with the "All Seasons" option not appearing within the Career Profile menu
Heroes

Baptiste

  • Fixed a bug that caused Baptiste’s eyes to not blink during his idle animation

D.Va

  • Fixed a bug that caused the spray menu to display "Empty" in the top slot while a spray is equipped
  • Fixed a bug that displayed the Korean flag incorrectly on the Taegeukgi skin

Echo

  • Fixed a bug with Echo's Duplicate voice lines not playing in the correct language

Lúcio

  • Fixed a bug that caused Lúcio's legs to unintentionally extend when landing on uneven terrain

Pharah

  • Fixed a bug with the Lifeguard skin model not displaying properly on low texture quality settings
  • Fixed a bug that caused Pharah's eyes to not animate properly when equipping the Lifeguard skin

Reaper

  • Fixed a bug that caused Reaper's shotgun pattern to still be affected by random rotation

Reinhardt

  • Fixed a bug that prevented "Storm, Earth and Fire" achievement from triggering

Zarya

  • Fixed a bug that caused beam hit effects to display incorrectly on barriers
Custom Games
  • Fixed an issue with the Door Health Scalar custom games setting for Junkenstein
  • Fixed an issue with the Difficulty custom games setting for Junkenstein
Workshop
  • Fixed a bug with Ashe’s Dynamite in hand to not scale to the size of the projectile
  • Fixed a bug with Brigitte’s Whip Shot not displaying properly when triggered rapidly without a cooldown
  • Fixed a bug that caused Reinhardt’s Earthshatter to not consistently hit targets when model scale is increased
  • Fixed a bug where Ashe's B.O.B. would not smoothly scale up/down with Ashe
  • Fixed a bug where Call Mech placed the location of the new mech incorrectly at varying scales
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Nov. Patch NotesNov.Sept. Patch NotesSept.
Live Patch Notes

These patch notes represent general changes made to the Live version of Overwatch and the balance changes listed affect Quick Play, Competitive Play, Arcade, and Custom Games.