A new Overwatch patch is currently in development and now available for testing on the Public Test Region. For information on how to participate and what changes are included in the upcoming patch, read on below.
If you encounter any game-related bugs while playing the PTR, please post in the PTR Bug Report forum.
To participate in the public test, you must have an Overwatch game license for Windows PC attached your Battle.net account in good standing (i.e. it hasn't been suspended or banned).
Step 1: Restart the Battle.net desktop app.
Step 2: Navigate to the Overwatch tab on the left-hand menu.
Step 3: Select "PTR: Overwatch" from the REGION/ACCOUNT drop-down menu.
Step 4: Click "Install" to begin the installation process.
Step 5: Once the PTR client is installed and updated, click "Play" to begin!
Note: In order to access the PTR, you must have installed Overwatch and logged into the game at least once. If the PTR is not available for you after following the steps above, trying logging into Overwatch, exiting the game client, and then launching the PTR again.
Q. On which platforms is the PTR available?
A. The PTR is available on Windows PC only.
Q. What regions are eligible to participate in the PTR?
A. Accounts from all regions (excluding China) are eligible to participate; however, the PTR will be hosted on our Americas region. As a result, if you plan to play the PTR from a region outside the US, please anticipate lowered performance and increased latency.
Q. Is there a cap to how many players can participate on the PTR?
A. The PTR can currently support 10k concurrent players (or players logged into the PTR at the same time). If we happen to reach this cap, any new players attempting to log in to the PTR will be placed into a queue.
Q. What languages will be supported on the PTR?
A. The PTR is available in all supported languages, though some content may not be fully localized yet.
Q. Will any account progress from the live game transfer over to the PTR with me, or do I need to start from scratch?
A. A copy of your account from the live game will be transferred over to the PTR automatically, and all progress will transfer over with it (level, unlocks, stats, etc). Please note that this copy is pre-made, though, and based on an earlier snapshot of your account. As a result, depending on when you last played, your PTR account may not be as up-to-date as your live game account.
Q. Will any progress I make on the PTR transfer over to the live game?
A. No. Any progression earned during the PTR—including levels, achievements, stats, skill ratings, loot boxes (including rewards from loot boxes), currency (including Competive Points), and cosmetic items unlocked with currency—will not transfer over to the live game.
Q. Will I be able to purchase Loot Boxes on the PTR?
A. No. All real-money purchases are disabled on the PTR.
Q. Where can I share feedback about the upcoming patch content?
A. This iteration of the PTR is intended to make sure the upcoming patch is working correctly before it's released, so we'll be primarily focused on uncovering major bugs and technical issues. Though you are still welcome to share your feedback through our normal channels, it's unlikely that we'll be able to incorporate changes based on PTR feedback in this patch cycle.
Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and therefore will only reflect changes coming specifically to that platform.
Overwatch PTR Patch Notes - April 18, 2018
New Escort Map: Rialto
- Rialto was home to Talon agent Antonio Bartalotti’s sprawling estate and the backdrop to the infamous “Venice Incident,” a turning point for Overwatch and Talon. The Italian government has taken great steps to preserve Venice, and the results are striking. Tourists visiting this picturesque town can sample the regional cuisine, enjoy a relaxing gondola ride, visit Galleria D’arte Omnica, or simply take in the sights with a stroll along the canal.
- Shield Bash
- Cone angle reduced from 90 to 60
Developer Comments: When fighting against Brigitte, it often felt like Shield Bash was able to hit players who felt like they were out of its range and should have dodged it. On the flip side, when playing as Brigitte sometimes players would hit the wrong enemy in the middle of a fight. With the cone being reduced, the ability is more accurate to its visual representation.
- Hitbox size has been reduced
Developer Comments: The hitbox on Genji’s Deflect was big enough that it would sometimes reflect projectiles that were pretty far away from him. We’ve tightened up the hitbox, which should solve this problem while still fully protecting him from projectiles that would hit him from the front.
- Storm Bow
- Projectile speed increased from 85 to 100
- Sonic Arrow
- Cooldown decreased from 20 seconds to 12 seconds
- Duration decreased from 10 seconds to 6 seconds
- Radius decreased from 10 meters to 7 meters
- New Abilities
- Press jump while in the air to leap horizontally
- Storm Arrows
- Replaces his existing Scatter Arrow ability
- Hanzo can now rapidly fire up to 6 arrows that deal reduced damage but are always fired at full power
Developer Comments: The goal of these Hanzo changes is to allow him to have new options and maintain his high damage output, while removing the frustration of fighting against the old Scatter Arrow. Hanzo is now much more mobile with his new Lunge ability, and with the combination of the bow projectile speed increase and the new Storm Arrows ability he can now deal his high damage more consistently than ever before.
- Frag Launcher
- Projectile size decreased from 0.3 to 0.2
- Tire movement speed decreased from 13 to 12
Developer Comments: These changes are aimed at lowering some of the most frustrating parts about playing against Junkrat. Decreasing the Frag Launcher’s projectile size means he will have to aim a bit more carefully to land powerful direct hits and slowing the RIP-Tire’s movement speed gives his opponents slightly more time to destroy it before it detonates.
- Wall Ride
- Wall riding is less likely to be interrupted along a single surface
- Can now go around corners (both outside corners, and inside corners) without having to leave the wall
- Can now land back on the same wall after leaping away, provided his leap takes him far enough away from the original jumping off point.
- Movement speed bonus when leaping off walls decreased from 2.5 to 2.0 meters per second
- Added a minimum time that they jump key must be held before Lúcio can ride around corners
Developer Comments: This change is just part of the overall changes to wall riding. Now that you can ride on many more surface and boost/land on the same surface, we're reducing the leap boost itself slightly.
- No longer consumes ammo
Developer Comments: Wall Ride has been significantly overhauled to allow it to function more smoothly across more areas of every map. Lúcio players should instantly notice a huge improvement in where and how Wall Ride can be used. In addition, Sonic Amplifier’s Soundwave ability was unnecessarily controlled by both a cooldown and an ammo cost, so we’re removing the ammo cost.
- Pulse Bomb
- Max damage decreased from 400 to 300
Developer Comments: Pulse Bomb was too good at killing tanks, who can be easy to stick due to their size. This damage reduction makes it less powerful as a tank-destroyer, while keeping it lethal against most other heroes.
GAME BROWSER AND CUSTOM GAMES
- Mercy’s Regeneration (passive ability) can now be turned off in Custom Game settings
- Settings for Hanzo’s Lunge and Storm Arrow abilities can now be found in the Custom Game settings
- Added a No Limits Arcade mode
- Fixed a bug that caused the option “Invite to a Custom Game” to appear while in the Tutorial and Practice Range
- Fixed a bug that prevented training bots from returning to their original position and behavior after being hit with an ability (e.g. Lúcio’s Soundwave)
- Fixed a bug that caused bots to use the wrong route when tracking down the player if their target jumped off a ledge
- Fixed a bug that caused bots to get stuck on the siege tank in the StarCraft area of Blizzard World
Game Browser and Custom Game
- Fixed a bug that caused custom game invites to persist on the invitee’s screen
- Fixed a bug that prevented Bastion’s Zwing Zwing Zwing voice line from playing if the Null Sector skin was equipped
- Fixed a bug that prevented Brigitte from using abilities or Rocket Flail while her Repair Pack was in flight
- Fixed a bug that prevented Genji’s melee attack from making sound effects
- Fixed a bug that prevented Genji’s golden weapon variant from displaying its golden sheen when some skins were equipped
- Fixed a bug that allowed Junkrat’s RIP-TIRE to be immune to the freeze effects of Mei’s Endothermic Blaster
- Fixed a bug that allowed Lúcio to move around while caught in Junkrat’s Steel Trap
- Fixed a bug that allowed Lúcio to travel straight up using Wall Ride
- Fixed a bug that prevented crowd control abilities from affecting Resurrect (e.g. McCree’s Flashbang)
- Fixed a bug that prevented Moira’s flask from displaying in her Erlenmeyer victory pose when an Overwatch League skin was equipped
- Fixed a bug that caused Reaper’s Hellfire Shotguns to float when previewing his Dance emote in Hero Gallery
- Fixed a bug that caused the camera to not focus correctly when viewing Roadhog’s Mug Shot victory pose
- Fixed a bug that caused Roadhog’s Chain Hook to float during his Footsteps highlight intro
- Fixed a bug that prevented the laser sight from Sombra’s Machine Pistol golden variant from tapering at its end if her Talon skin equipped
- Fixed a bug that caused Widowaker’s HUD to disappear if she used Widow’s Kiss while looking through the scope
- Fixed a bug that caused the logos on Symmetra’s Overwatch League skins to appear faded when viewed in the Hero Gallery
- Fixed a bug that caused the logos on Torbjörn’s Overwatch League skins to appear faded when viewed in the Hero Gallery
- Fixed a bug that caused bots to get stuck walking into the side of the Rikimaru Ramen Shop on Hanamura
- Fixed a bug that allowed players to place turrets in unintended locations on Horizon Lunar Colony
- Fixed a bug that allowed players to reach unintended locations in Horizon Lunar Colony
- Fixed a bug that caused the pig head on the bike to float after the bike had been destroyed in Junkertown
- Fixed a bug that allowed players to place turrets and Symmetra’s Teleporter in unintended locations in Junkertown